Friday, January 23, 2009

Session 24 recap

Following the untimely death of Xander Abaer The party worked their way into the Drow City of Alberazole. After actually very little deliberation they mounted an attack on the city temple which led them quickly, thanks to a hidden door, to the mansion of the high Priestess.

The mansion consisted of a series of veiled chambers designed to impress the visitor. Our party was unimpressed. The final chamber was guarded by a golem version of one of the daughters of house Abaer who served as a gateway to the audience chamber of the Matron, a place only available through inter-dimensional travel.

Upon reaching the presence of the matron there was a brief interchange before the party was individually whisked away for personal tests. Some, as the matron had designed were sent to face monsters or puzzles where they would surely perish. Some, however, were intercepted by their deities. A handful of trans-dimensional totems guided the party to each other, making gateways in the air to other planes of being. Upon returning to the Matron's Chamber on the material plane The room was suddenly one deity fuller. Llolth manifested her presence to deliver a message to the Matron. A message of disgrace. It seems the matron has been tricked by the God Erythnul into being disloyal to Llolth. The Queen of webs is many things but forgiving is not among them. Erythnul himself manifested to gloat over his victory and as a deific argument was about to commence Smooth Pebble, favoured by her new god Heironeus, sanctified the room driving the angry deities from the place.
After learning that Matron Abaer no longer holds power in the city having lost it to the machinations of house Colborel. It seems our heros have been duped into giving control of both the upper valley and the City of Alberazole to the family Colborel.
Seizing the opportunity Kaa-Rus, newly powered with a an ugly hat of pennance from his Goddess, attacked the disgraced matron. The deific power of his goodliness me the power of her evil and in the charged atmosphere of Godly might destroyed the matron leaving nothing. The party was then transported back to the audience chamber where they learned that Matron Colborel has mounted an attack on the neaigboring drow city of Erelhei-Cinlu.

Will the party go back to the towns they left undefended or continue their journey down to exact vengeance on the Matron Colborel?

Loot so far: 8 trans-dimensional totems, Holy hat, piece of infinity, bag of gems
Levels gained: 1 (Party ECL 12)

Wednesday, November 5, 2008

Session 15 recap

Their continued explorations of the underdark have further demonstrated the complete destruction of the once proud duergar people. Another abandonded stronghold demonstated that all was not well as the deep dwarves made their retreat. Mysteries like the red amulet of "power" and the doors locked to all but those who bear certain artifacts have befuddled our adventurers. An air of new caution has also fallen over the group when it was demonstrated that even kobolds present a real threat in the underdark.

Entering the biggest cavern yet, with a throne antechamber, has led the adventurers to a palace of heretofore unknown grandeur and unknown danger. entrance into the great hall of this magnificent building has proven dicy. Xander Abaer awaits here, supposed drow ruler of what was once the Duergar city of Deephold.

Imagine the surprise of our heroes when he hailed them as heroes! "Silas the Destroyer" it seems has made a name for himself as an agent of chaos and destroyer of towns. Being suitably flattered the destroyer revealed his mission to Xander, forgetting, it seems, the allegiances that this drow may hold.

An offer has been made, go back on his employer and destroy the upstart house of Colborel of the Sun and the powers that be in Alberazole will shower the adventurers with the exorbitance usually reserved for noble houses of drow.

What will the decision be?

Loot so far: TB reported
Levels gained: 1 (Party ECL 10)

Sunday, October 12, 2008

Session 13 recap

Needless to say I have not had a chance to update the site in a while. The pre gen was fun for me, I hope it was also for you, my players. That said, we are now two weeks into the new campaign. You may have noticed that the title of the site changed and the banner is less cool. I'm working on a better picture for that so bear with me there. Anyway those things are symptoms of the change.

Ever since the Patron of House Colborel of the Sun called our heroes into his home they have been crawling their way through the underdark on a quest to neutralize the Matron of the city whose zealotry has pushed out many of the cities weaker families. The descent has been a tale of woe. The Duergar of Deephold, once proud deep dwarves, are now little more than refugees with the fight gone from their blood. The trek below has taken our adventurers through two former cities, each greater than the last, both in ruins.

The underdark has not made it easy for our heroes. They have already become acquainted with some of the odder denizens of the upperdark. gelatinous cubes, fools water and fungus have proven hard to avoid without a guide.

The trip has not been without spoils.
Party is all at ECL: 9
Total loot so far this adventure: a torc, two amulets, a drow rapier and scimitar, a circlet of darkvision, a drow house medallion, a suit of battlerager armour, the dracolisk's hoarde, dragonhide armour and shield.

Monday, September 8, 2008

As we move forward

Alright, we are probably coming close to the end days on the pre-gen so I should probably take this opportunity to seed the Earth for the next campaign. Suffice it to say that you will be facing foes much more daunting than any you have seen so far. You will also be entering into another situation in which you will need to pay attention and keep track of some involved scenarios. So I'm going to have to ask that we devote some measure of attentiveness to the game please.

Up to now I have not minded a certain amount of fooling about and aimlessness but if this campaign is going to work I'm going to need you all to be functional and a part of the plot.

Also, There is now a jar for food money. I love cooking and will continue to cook for our get-togethers as long as there is money in the jar. This week I will ask you to bring cash for this week next week unless you plan on bringing something/ not eating.

We will also have a new player again this week. Faith will be joining us with a Human Spellcaster. This should be exciting. By the Way, no worries, she's all rolled up so no wait this week for character generation.

Game time is the same this week but I will be entertaining motions to move the date/ time based on you desires. There has been some discussion of moving game to a weekend.

Tuesday, August 19, 2008

New Story, New Location, New Player.

So, I realize this is kinda going at things backwards and late since there's been no session recap from last time but more important than a recap is to tell you all that yes, there will be game this week and it will be in the new Casa del Geek at 3124 Logan Ave. Apt. G.

Downside, we have no furniture as of now so we'll have to kick it old school and sit "Indian style" on the rug. Alternately you are welcome to bring chairs and pillows. I will have out the pillows I have and probably my air mattress as well.

Upside, I will be cooking once again. This time it is curried chicken. I don't want to brag but I cook a pretty mean curried chicken.

For soda I can only promise the Diet Coke left from before. I have iced tea and might be convinced to mix up some horchata but I will not be able to pick up any more soda. Ergo if there are other beverages you are desirous of you may consider the event BYOB.

We will also be gaining our Geek to Girl translator. Sarah-Jean has agreed to join us. Luckily this fills the gap left by the passing of Krunk, he shall be missed. If anyone wants to gen a new character now is a prime time. ECL is currently 8 if I do my math correctly. I am excited to see what Sarah-Jean is planning to bring to the table.

ADDENDUM In order to cook I will need someone to bring a little bit of milk and a pound of skinless boneless chicken (breasts do quite well).

Wednesday, August 13, 2008

Session Four Recap

And when we said Uurgoth's destruction what we actually meant was we'll go do something else.

The session began with character creation as we added Carrie, our new elf ranger.

The game began with more investigation of the local temples. As the group headed to a new temple they were surprised by an elf falling from a nearby window into the street. followed by three orcs. No extra points will be awarded for guessing the elf's identity. The orcs were chasing Sephora following a botched attempt to break into a local temple of Boccab. Further investigation revealed that the temple was home to a lost idol of Gruumsh. An ill advised request to the giants to have the idol removed ended up rocketing it into the mountains on the Northwest side of the valley. Having it safely out of the valley made the party feel a little better.

However, it came out that the orcs have been assembling a super weapon with the other two idols of Gruumsh. This revelation and the return of two battered drow with stories of the power of Uurgoth's weapon encouraged the party to look for yet more help. A trip to the Vale brought the party up against an undead hoard. Having come through the rigors of the journey the party met up with Yrgot the mighty, a half fiend of unspeakable power. His demeanor was friendly though Nameless told the party to that this was a fifty fifty chance. He gave the party tools to aid in the journey. The journey back out of the vale was uneventful.

Session Called-
No levels gained
Total Loot: Belt with arrow shaped buckle, Holy Symbol of Obad Hai, Double axe of Immobility, Rapier of Potentialities, 1 crossbow and bolts.

Wednesday, August 6, 2008

Session Three Recap

I realize this should have gone out a long tie ago especially since of those of you who actually read this thing one of you actually could have used the update. I'm sorry.

That being said when we last left our heroes they had just made an alliance with the giants of the fangs. Through bribary and dealing the adventurers convinced the giants to help out. The deal was, though, that in exchange for the Giant's assistance the heroes would have to kill the lone orc chieftan resisting the orc pact.

Upon returing to town from the Giants the party got wind of a meeting to take place on South Peak and, with intentions of reconnaissance decided to go using their lone orog representative as cover. On the way to the South Peak the party stopped in Boorbok and were caught in an orc invasion. The heroes managed to escape and continue on their way but the burning town over their shoulders reminded them of the importance of their mission.

Crunk played his part well ingratiating himself with the orc chieftain and challenging a out of place orc to a fight outside of town. The orc turned out to be the elf assassin from the towns, the one the party had originally intended to head off. It turns out he is a quite powerful ally by any estimation. They returned to the orc encampment with a more unified plan and made an agreement with the orc chieftan. He will stay out of the fight but only if his missionaries are allowed to do their work during the fighting. An accord was reached and the party departed to go back to the ruined town.

The town of Boorbok was almost a total loss. bodies and burned homes littered the streets. the few survivors remaining spoke of Uurgoth descending from the mountains and killing the leader of the war party. After Uurgoth barked orders in orc the assembled warriors fell in line and marched from the towns.

As they entered Boothearth after surveying the damage they witnessed the parade of the drow guard. The town's elite guards were leaving for Bear peak to exact revenge for the destruction of Boorbok. They refused to have any non drow join them and the heroes agreed only because they had more pressing matters to attend to. A message was sent to the giants and they should arrive soon. The drow were leaving too soon to allow the giants to join their strike force.

Soon after the Drow left an explosion rocked the city. investigation brought the party to the temple of Pelor where the assembled priests lamented the destruction of their holy symbol. What was once a great focus of Pelor's power and a tool used to restore Boorbok after the Goblin Kobold Wars was now an assortment of metal shards. Further investigation showed that the eye of Gruumsh had been painted onto the holy symbol which corrupted Pelor's conduit and caused the explosion.

Confused and distressed the heroes decided that the time had come to strike hard. The time for thought had passed. As soon as the Giants arrive in town the time will be ripe for Uurgoth's destruction.

Session called-
One level gained
Total Loot: 125 Gold, 1 orc double axe, six axes and one wonderous marble elephant figurine.